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. | | Massachusetts General Hospital | Pivec Labs | JHU Applied Physics Lab | UCSD/SDSU | Henry Mahncke, Posit Science | 11:40:00 | BREAK | | | | |
. | 11:40:00 | BREAK | | | | | 11:50:00 | Mortal Kombat Meets Play Therapy | Pulse!! : A Platform for Medical Games and simulation, a sponsored session by Breakaway Games | Effects of video game playing on visual skills | A Study of Wii Fit | Reaching Users with a Multi-Platform Strategy |
. | 11:50:00 | Using the Wii to Assist Parkinsons & Burn Victim Patients | Metaphorical Depiction of Addiction
| HumanSim : A platform for medical scenarios, virtual patients, and more for games and simulations. Sponsored Session by Virtual Heroes | Active-Adventure: A New Way to Play | What Brain Consumers Buy and Why | | T. Atilla Ceranoglu | Douglas Whatley | Daphne Bavelier | Scott Owens | Vinay Gidwaney, MIT Media Lab & Energy Inside; Kunal Sarkar, Lumos Labs |
. | | Ben Herz, School of Allied Health Sciences Medical College of Georgia | Doris C. Rusch | Randy Brown | Seth Sivak | Lindsay Gaskins | | Partners Health | Breakaway Games | University of Rochester | University of Mississippi | |
. | | Sam K. Yohannan, NewYork-Presbyterian Hospital/Weill Cornell Medical Center in New York City | MIT-Gambit Lab | Virtual Heroes | ETC @ CMU | Marbles: The Brain Store | | | | Bavelier Lab | | |
. | 12:30:00 | Lunch | | | | | 12:30:00 | Lunch | | | | |
. | | | | | | | 1:30:00 | Drawing Paralells between Web 2.0 and Games for Health | Session TBD | A survey of Health Product and Messaging Advergames | Army Fit : The Army Exergame | An Analysis of Game Design Issues in Brain Games |
. | | | | | | | | Biray Alsac | | Julia Loughran | Julia Kim | Brian Winn, Michigan State University |
. | 2:00:00 | Games for Health and Education : A Policy Report and Discussion | Virtual Worlds and Health Report | Age of Sensors | Exergaming & Implementation | The Road Ahead : 5 Challenges and Potential Solutions for the Game-Based Cognitive Health Field | | Befitwithbiray.com | | iConecto/Gaming4Health | USC-ICT | |
. | | David Lowenstein / Joan Ganz Cooney Center | Panelists TBA | Debra Lieberman/Health Games Research/UC Santa Barbara | Lisa Hansen | Tom Warden, Allstate | 2:00:00 | BREAK | | | | |
. | | Cornelia Brunner, Educational Development Center | | Marientina Gotsis/USC | USF | Henry Mahncke, Posit Science | 2:10:00 | Prototypes for Active Gaming | How Can Games help Health IT : Understanding the System and its Problems | A Game to Teach Cell Biology | Case Study: Rolling out Footpowr | Innovative Approaches to Scientific Validation |
. | 2:30:00 | Michael Angst, E-Line Ventures | | Kevin Stanley/University of Saskatchawan
| Barbara Chamberlin | Peter Christianson, Young Drivers of Canada | | Ken Paterson | Ron Ribitzky | Muzzy Lane Software | Judy Shasek | Michael Scanlon, Lumos Labs |
. | | Panelist TBA | | | New Mexico State University | Evian Gordon, Brain Resources | | Big John Games | | David Martz | FootPOWR | |
. | | Panelist TBA | | | | Theresa Cerulli, Cerulli & Associates | 2:40:00 | BREAK | | | | |
. | | | | | | | 2:50:00 | Games for Health Potpurri: 10 Things We Might Have Overlooked until Now | A Behavior Change Game for People with Type I Diabetes | The Skeleton Chase, A Healthy ARG | The role of Music in Exergaming | Wrapping Up: What We Have Learned, What is Next |
. | 3:10:00 | BREAK | | | | | | Ben Sawyer | Hadi Kharrazi | Jeanne Deborah Johnston | Romana Khan | Alvaro Fernandez, SharpBrains |
. | 3:20:00 | Deconstructing Pamoja Mtaani - a videogame to Promote Youth-focused HIV Prevention
| Games for Psychology Sessions | Melding Games and Simulation for Health | Symposium - Social and Psychological Factors Associated with ExerGaming Play | Emerging Research and Interventions for Attention Deficits and Schizophrenia | | | Indiana University Purdue University Indianapolis, School of Informatics | Indiana University | Glasgow Caledonian University | |
. | | Kirsten Gavoni/Warner Bros Interative Entertainment | Michael Stora/Independent Psychologist | Jeffrey Taekman | Alasdair Thin/Heriot-Watt University
| Ann Maloney, Maine Medical Research Institute | 3:20:00 | BREAK | | | | |
. | | Bradley Willson/Virtual Heroes | | Duke University | Lisa Hansen/USF | Theresa Cerulli, Cerulli & Associates | 3:30:00 | Health in Games: An Update | Computer Gaming as a Learning Environment for Health Care Management, Policymaking, and Emergency Preparedness | Mindless Eating Challenge | A Method for Tearing Apart and Quantifying Elements of Game Design in Exergames | |
. | | Parvati Dev/Innovation in Learning, Inc | | | Monique Simons/Department of Health Sciences and the EMGO Institute for Health and Care Research, Faculty of Earth and Life Sciences, VU University Amsterdam. | | | Ben Sawyer | Gary Hirsch | JP Pollack | Ernesto Ramirez | |